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Ton Roosendaal
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Ton RoosendaalNetherlands

Age: 65 born March 20, 1960
Ton Roosendaal (Dutch: [tɔn ˈroːzənˌdaːl]; born 20 March 1960[1]) is a Dutch software developer and film producer. He is known as the original creator of the open-source 3D creation suite Blender and Traces[2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and for pioneering large scale open-content projects. In 2007, he established the Blender Institute in Amsterdam, where he works on coordinating Blender development, publishing manuals and DVD training, and organizing 3D animation and game projects.read more
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Related Actors

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Top Casting Suggestions

Ton Roosendaal has been suggested to play 4 roles. Click below to see other actors suggested for each role, and vote for who you think would play the role best.

  • Ton Roosendaal

    as

    Executive Producer

    of

    The Jacobites Battle of Culloden (2003 film)

    2 Yes

    0 No

    Executive Producer in The Jacobites Battle of Culloden (2003 film)
    The Jacobites Battle of Culloden (2003 film)
  • Ton Roosendaal

    as

    Abraham van Helsing

    in

    Bram Stoker's Dracula

    2 Yes

    0 No

    Abraham van Helsing in Bram Stoker's Dracula
    Bram Stoker's Dracula
  • Ton Roosendaal

    as

    Executive Producer

    in

    Chronomaster (2008 film)

    1 Yes

    0 No

    Executive Producer in Chronomaster (2008 film)
    Chronomaster (2008 film)
  • Ton Roosendaal

    as

    Ton

    in

    Once Upon a Studio (illumination Style)

    1 Yes

    0 No

    Ton in Once Upon a Studio (illumination Style)
    Once Upon a Studio (illumination Style)

Biography

Ton Roosendaal (Dutch: [tɔn ˈroːzənˌdaːl]; born 20 March 1960[1]) is a Dutch software developer and film producer. He is known as the original creator of the open-source 3D creation suite Blender and Traces[2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and for pioneering large scale open-content projects. In 2007, he established the Blender Institute in Amsterdam, where he works on coordinating Blender development, publishing manuals and DVD training, and organizing 3D animation and game projects.
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