Stories by @underworld_stories
391 stories

Black Panther
King T’Chaka of Wakanda travels to Latveria on a diplomatic mission to stop rising tensions. Latverian scouts have been caught stealing Vibranium—T’Chaka hopes to strike a trade deal: Vibranium in exchange for Latverian tech and resources. But upon arrival, King Victor Von Doom springs a trap. He imprisons T’Chaka, revealing his true plan: force Wakanda’s king to give up all Vibranium and submit to Doom’s rule. Stripped of his tech and cut off from Wakanda, T’Chaka is held beneath Castle Doom. There, he finds an unlikely ally—Namor, king of Atlantis, also captured by Doom for his kingdom’s secrets. Though they distrust one another, the two monarchs forge a temporary alliance. Together, they fight through Doom’s mechanical guards, unlock the castle’s arcane barriers, and spark an escape. The climax is a brutal showdown between T’Chaka and Doom, two kings unwilling to yield. The fight ends in a draw, but the escape is a success. Back home, T’Chaka and Namor declare a formal alliance between Wakanda and Atlantis. Their first act: prepare for war. In the post credits scene we see Doom looking over the Darkhold, as he puzzles as an ancient prophecy, he makes a call, to Mephisto.

Swordsmoke: Desperado
Bo, Sasha, Bao, Jack, Finn, and Brutas are marched into the new Hunter Camp, their hands bound and spirits heavy. Beneath the compound, Norman Ryder holds Hyde prisoner, grinning as he informs the group that Marc has been sent to a secure Mercenary facility on a distant island. Norman demands cooperation. He assigns Jack to help a Hunter named Grace Chambers move lumber for the new compound. Back in the cell, Bo, Sasha, Bao, Brutas, and Finn begin plotting. But Finn’s defiance earns him a brutal punishment—Norman severs his hand. Meanwhile, Jack discovers Grace isn’t like the others. She has a family, she's compassionate. When an opportunity arises, Jack knocks out a guard, aims his stolen weapon at Grace—then spares her. She begs him to leave with her. He refuses, but tells her to run. Returning to camp, Jack shares everything. A plan forms: Jack and Grace will free Marc while the others rescue Hyde. Jack sprints after Grace—she’s waiting. As Norman tightens security, Bao finally taps into his icy power, freezing the entire compound in a flash blizzard. Amid the chaos, Sasha and Bo find Hyde and free him. Norman is finally captured. Sasha nearly ends him, but Bo convinces her they need leverage against Mercenary. With Norman in tow, she and Bao leave to meet Jack and Grace on Mercenary Island. Bo, Brutas, Finn, and Hyde remain behind—watching over the broken Hunters.

Justice League 2 🌀
The Justice League—Batman, Superman, Wonder Woman, Aquaman, Flash, Shazam, and Martian Manhunter—face a new threat when a mysterious traveler named Adam Strange arrives from the future. He warns of an imminent collision between their universe and the 5th Dimension, an event that could unravel time and doom all realities. The cause: an ancient, reality-warping being named Mr. Mxyzptlk, who has crossed into their world out of curiosity and mischief. With his godlike powers, reality begins to bend dangerously, putting the world at risk. The League must find a way to convince Mxyzptlk to return to his realm—without provoking him. Meanwhile, Lex Luthor launches a campaign to become Mayor of Metropolis, using fear and misinformation to turn public opinion against the League. With his influence growing, he paints them as reckless threats to humanity. The team must stop a cosmic crisis while being hunted by those they protect. Superman seeks peace with Mxyzptlk while Batman uncovers Lex’s goal: using the chaos to seize ultimate power. It’s not force, but compassion, that persuades Mxyzptlk to leave. With reality safe, trust in the League begins to rebuild. In the post credits scene we see Lex Luthor sleep restlessly. In his dream, fire surrounds him. A booming voice echoes from the inferno: "Continue the mission. Bring Apokolips to Earth." Lex jolts awake, sweat pouring. He smiles.

Ant-Man & Wasp
Brilliant scientists Hank Pym and Janet Van Dyne are a married duo working for A.I.M.—Advanced Idea Mechanics—believing they’re using quantum science to revolutionize energy. But when A.I.M’s elusive leader, George Tarleton, is found horrifically mutated after a particle accelerator incident, the truth begins to unravel. George’s head has grown exponentially, his body deteriorating, and now A.I.M demands Hank’s shrinking tech to stabilize him. But Hank sees the truth: A.I.M never wanted to save the world—only to control it. Refusing to surrender his research, he and Janet become fugitives. Hunted by their former colleagues, they turn to S.H.I.E.L.D. for help, despite Hank’s long-standing grudge against Nick Fury. Reluctantly, they agree to work together. Meanwhile, George is reborn through experimentation—now a twisted, hovering weapon of destruction: M.O.D.O.K., the Mental Organism Designed Only for Killing. As M.O.D.O.K. hunts for Hank’s Pym Particle formula to complete his evolution, Hank and Janet must become what they once feared—superheroes. Donning the suits for the first time, Ant-Man and the Wasp battle M.O.D.O.K. in a race through quantum space and city streets. In the end, it’s not just science they fight for—but their legacy.

Swordsmoke: Ice and Ash
Bao Cho and Jack Grayson arrive at Jack’s desert base, only to find Alex’s lifeless body and Finn missing. Soon after, Hyde Harrison — the group's long-missing doctor — returns, shaken but alive. As the three piece together what might’ve happened, Bao insists they head back to his camp. Jack hesitates, unwilling to abandon Finn, but Bao is adamant — they need reinforcements. At Sasha’s house, Finn reappears. When he and Jack reunite, the full truth comes into view: they’ve all been fighting the same war, just on different fronts. As new plans form, Bao privately shows Brutas something impossible — a strange power awakening inside him… he can freeze anything he touches. Meanwhile, Marc and Bo confront Norman Ryder at the Hunter compound. He warns them to back down. They don’t. A brutal fight erupts, and they barely escape with their lives. But as they return to Sasha’s house, they find it burning to the ground. A single note remains: Come to the castle. Marc and Bo head to Fletcher’s old stronghold, where they’re met by Kitty Hall. She’s captured Sasha, Brutas, Bao, Finn, and Jack. Kitty tells them Hyde is with Norman now, forced to keep their fighters alive. Bo recognizes Jack instantly. Marc nearly shoots him, but Bo lowers his hand. Sasha begs them to focus — Brutas is bleeding out, and only Hyde can save him.

Green Arrow 🏹
After five years lost on a brutal island, Oliver Queen returns to Star City a changed man. Haunted by his past and armed with deadly skills, he becomes the Green Arrow—vigilante, protector, and weapon of justice. But peace is short-lived. A mysterious and lethal figure known only as the Dark Archer begins targeting the Glades, planning to destroy the district to avenge his wife’s death. As Oliver tries to stop him, the Dark Archer manipulates him into eliminating key members of the League of Assassins—turning Green Arrow into his unwitting pawn. In a desperate fight, Oliver faces the deadly assassin Deathstroke. Bloodied and cornered, Oliver is told the truth: the Dark Archer is Malcolm Merlyn—his best friend Tommy’s father. Shaken, Oliver confronts Malcolm atop a high-rise. The two battle in a vicious duel, ending with Malcolm plummeting to his death from his own skyscraper. The aftermath is devastating. Tommy, enraged by his father’s death, blames the Green Arrow and vows vengeance. Now a hunted fugitive, Oliver flees and turns to his old ally, Dinah Drake, for help. But Dinah warns him—this was never just about the Glades. There’s a deeper conspiracy brewing. In a quiet bar in Hawaii, a man lowers his hood—it’s Malcolm Merlyn, alive. He unfolds a paper scrap with a number… and one name: Floyd.

Black Magic
In the depths of the Scarlet Wastes, Agatha Harkness performs a forbidden rite, unlocking a rift into the Nether Realm of the mind. Her goal: free Nightmare, the Lord of Terror. She needs him—not for power, but as the only being capable of guiding her through the shifting corridors of the underworld. Together, they seek Mephisto, to deliver a prophecy that could upend reality. But their path is hunted. Blackheart, Mephisto’s ruthless son, believes Agatha and Nightmare are threats to his father’s rule. Shadowing them through twisted dreamscapes and soul-fogged plains, he finally strikes. In a brutal, reality-warping clash, Nightmare turns the tide—trapping Blackheart in the Nether Realm, sacrificing his own freedom to stay behind and ensure the gate closes. Agatha reaches Mephisto alone. She delivers her warning: the Darkhold speaks of a coming child, conceived by Wanda Maximoff. This child is destiny incarnate—a being fated to destroy Mephisto. If the conception isn’t stopped, not even Hell’s ruler can defy fate. Mephisto listens… and for the first time in eons, fear touches his flame-wreathed face.

Swordsmoke: Dead Desert
Bo, Marc, Brutas, Bryce, and Sasha regroup at Sasha’s house, now their temporary base. Sasha, Bryce, and Bo set out to locate the rumored Hunter Compound but are ambushed and captured. They wake in a dark bunker, confronted by two strangers—Finn and Alex—who reveal they attacked assuming they were Hunters. After clearing things up, Finn warns that Norman’s expecting payment, and his check-ins are brutal. Worse, their friends Hyde and Jack vanished on a supply run. Bo volunteers to return and alert Marc for backup. On the road, he’s ambushed—his car flipped and burning. Marc, hearing Bo’s distress call, finds him and helps him up. They trek through the sand, only to realize they’ve stumbled upon the compound. Meanwhile, Sasha and Bryce try convincing Finn and Alex their team can help. Suddenly, the air grows still. Norman Ryder arrives—towering, calm, deadly. He smirks, says he doesn’t care about late payments. He knows they’re plotting against him. All four are tied up. Norman walks slowly. “This is just a warning,” he says before casually shooting Alex in the head. Bryce screams—Norman beats him to death with a crowbar. Sasha breaks free and lands a punch, but Norman drops her with a kick. Leaving them bloodied and broken, he says, “Go warn the others… if you can.” But what Norman doesn’t know—Marc and Bo are at the gates of the Compound.

Batman 2 Down the Rabbit Hole 🐰
Gotham bleeds as fear and madness grip the city. After the brutal murder of Harvey Dent’s wife Rachel and the tragic slaughter of James and Marla Todd, Batman is pulled into a grisly hunt for a serial killer known only as the Mad Hatter. Jervis Tetch leaves behind a trail of clues — riddles, nursery rhymes, and mind-controlled victims — that force Batman to push his detective skills to the limit. Teaming up with a vengeful Harvey and a weary Jim Gordon, Batman navigates a war-torn Gotham where the mob grows bolder in the shadows. Penguin, Black Mask, and Carmine Falcone vie for control while chaos reigns. In the midst of it all, a mysterious cat burglar named Selina Kyle crosses Batman’s path. She claims to have known Tetch from before — and may hold the key to stopping him. The hunt turns personal as Harvey spirals, pushing against the law he once swore to uphold. But it's his obsession that leads to a break: a hidden signal Tetch sends out before each kill. Batman intercepts the final one, unleashing the Batmobile in a high-speed pursuit that ends with the Hatter's capture. But the damage is done. Rachel is gone. The Todds are gone. Gotham is darker. In the aftermath, Bruce Wayne visits a quiet corner of Moonlight Diner — where a lone boy sits in a booth. “His name’s Jason” Alfred says. Bruce nods, watching the child. “Let’s bring him home.”

Scarlet Witch 2
A few years have passed since the multiversal war. Wanda Maximoff now lives a quiet life, her powers diminished, her identity hidden. After dismantling her false reality, both she and her brother Peter were reborn as metahumans, no longer mutants, their appearances altered by the magic she used to escape. But peace never lasts. When Doctor Strange detects an alternate reality pressing dangerously close to their own, he investigates—only to find that Doctor Doom survived and now rules the crumbling world Wanda left behind. Strange turns to Wanda for help. Reluctantly, she returns to that decaying universe, where time has passed differently. There, a version of her father reigns as King Magneto, leading the last resistance against Doom. Together, Wanda, Strange, and King Magneto launch a final assault. Facing the destruction she once caused, Wanda channels the last of her chaos magic. She casts one final, devastating spell—hurling Doom into the past and collapsing the twisted timeline. As the world fades, she and Strange escape back to their reality. But something stirs. In the post-credits scene, a flicker of light cuts through the void. From it emerges a young man with glowing blue eyes and a red bandanna, staring ahead with purpose. Something—or someone—is still coming.

Swordsmoke: The Hunt
With their camp lost to Fletcher’s loyalists, Marc, Bo, Sasha, Bao, Bryce, and Brutas lay low at Sasha’s house. Sasha warns them about her former group—the Hunters—now led by Norman Ryder, a ruthless ex-Marine. With Fletcher dead, the Hunters want revenge, and Norman won’t stop until the Agency is wiped out. While Bao and Sasha dig into Norman’s operations, Marc and Bo begin receiving ominous notes—signed by Mercenary. The messages pile up until Kitty Hall, a cold operative for Mercenary, arrives at their doorstep. She doesn’t threaten them directly—instead, she tells them Mercenary made a deal. The Hunters get their revenge, and Mercenary stays out of it… for now. Bao infiltrates the Hunter compound and confronts Norman. A brutal fight breaks out, and during the chaos, a vat of chemicals—sent by Mercenary for genetic testing—spills. Bao is exposed but manages to escape. As Norman rallies his troops for war, Bao begins to feel strange changes. Wounded and disoriented, Bao stumbles through the desert. Just as he collapses, a stranger offers him water. “Name’s Jack,” the man says with a grin. “You’re gonna want to hear what I know.” The hunt has begun.

Swordsmoke 3
Marc, Bo, Pete, Bao, and Bryce enter a lone house to heal. Marc wants to disband the Agency, but Bo and Bryce argue there's still hope. That night, Bo and Bryce return to the castle to save Brutas. Fletcher catches them, showing a body he claims is Brutas. They run as a hooded shooter follows. Bryce is shot and falls into a river. Bo dives in and saves him. Back at the house, Pete, Marc, and Bao argue. Pete urges they give up. After Bao calls him a coward, Pete snaps, revealing he killed half the family at the camp. Marc demands they apologize. The family sees them as monsters. Pete panics and kills the last three. Bo, furious, shoots Pete. As they leave, the grandfather attacks Marc, who shoots him too. The next day, the owner returns: Sasha, a former Hunter who quit Fletcher's army. She offers to help get inside the castle. Marc, Sasha, and Bo infiltrate. Marc faces Fletcher, while Bo and Sasha are surrounded until Brutas smashes through, saving them. Marc challenges Fletcher to a duel outside Bo’s Bar. If Marc wins, Fletcher’s men leave. If Fletcher wins, he owns the Agency. Marc wins, slitting Fletcher’s throat when Fletcher tries to cheat. But Fletcher’s men attack. Marc pulls the trigger—empty. Fletcher had no bullets. Bo, Bao, Brutas, Bryce, and Sasha arrive and gun them down. They return to the house. The others celebrate. Marc sits outside, lost in thought. Brutas warns: the Hunters are worse than Fletcher, and they follow a man named Norman.

Swordsmoke 2
Marc, Bo, and Brutas journey east to seek the Legion of the Rising Snake, a ninja clan Fletcher had stolen from. Their leader, Bao Cho, agrees to aid Marc’s Agency—on one condition: he fights alongside them. Meanwhile, Jonathan and Pete scout for a base and discover a perfect abandoned camp near the Kingpin’s Castle. Pete claims he convinced the family there to leave peacefully, but in truth, he killed half of them and scared the rest away. With Bao now part of the team, the Agency settles in. Fletcher, growing ruthless, begins collecting taxes in person. In one town, a young woman resists and is publicly hanged. Her grieving husband, Matt Arnold, soon faces another horror—his daughter vanishes during the night. Broken but determined, Matt joins Marc’s cause. Tracking the girl leads Marc, Matt, and Bao to a brutal outpost run by a group called Mercenary. They storm the camp and find Matt’s daughter, but she's been horribly experimented on, reduced to a zombie. Marc lies to Matt, saying she was already dead, and ends her suffering. On their way back, they encounter Bryce Orwell, Fletcher’s former right hand, who joins them. Now with a full force—Marc, Bo, Bao, Brutas, Pete, Bryce, and Matt—they launch an attack on the castle. But it’s a trap. They’re captured and chained. Fletcher mocks Marc, accuses him of foolishness, then kills Jonathan and Matt and captures Brutas before arrogantly releasing the survivors. Broken, they limp from the castle and spot a lone house ahead.

Underworld Productions Originals Announcement
I've been wanting to do this for a while but never knew where to start. I've tried in the past to put original stories on here, but none have been that successful. I have hope in Swordsmoke. My announcement is that Underworld Originals is now apart of Underworld Productions and starting with Swordsmoke, original content will be delivered via the hashtag #underworldoriginals. Now I will say these are just the back of my head ideas, because it's so easy for someone to come along and take a story that isn't theirs, these are going to be ones I wouldn't mind if they get out into the world as someone else's product.

Swordsmoke
Marc Marigold and Fletcher Davis, outlaws closer than brothers, set their sights on the ultimate score: a royal train owned by crime kingpin Oscar Minerva. But Oscar was ready. His men lay in wait, ambushing Marc and Fletcher the moment they board. Captured and bloodied, they’re given a brutal choice—only one can live. Fletcher sacrifices himself, staying behind so Marc can escape. Broken but determined, Marc sets out to build a team to save him. During a bank robbery, he meets Jonathan Jordan, a disillusioned bank teller spiraling into a midlife crisis. Struck by Marc’s reckless freedom, Jonathan offers to join him. Together, they storm Oscar’s fortress. In the chaos, Jonathan snipes Oscar dead. Victory, however, isn’t sweet. Fletcher, hardened by six months under Oscar’s rule, refuses to leave. He sees a chance to turn the criminal empire into something better. Marc, heartbroken, leaves with Jonathan, but not empty-handed—Fletcher gifts them a bruised, half-healed bodyguard: Brutas Birmingham. Marc, Jonathan, and Brutas retreat to Bo’s Bar, where Marc’s old friend Bo Hunter still tends drinks. Bo lost his daughter, Alice, to Marc’s violent past, but the bond between them held. With Bo’s help, and that of his scrappy 17-year-old ward Pete Ramson, Marc makes a decision: they’re starting an agency. One that will rival Fletcher’s empire—and maybe, save their own souls.

The Flash: Escape from Earth 2 🌓
Barry Allen and his CCPD partner Donald Drake investigate a disturbance, only to be ambushed by a new speedster calling himself Zoom. Zoom traps them on Earth-2, a twisted alternate reality. There, they meet Earth-3’s Flash, Jay Garrick, who’s also trapped. Zoom forces them through a brutal labyrinth to delay them while he pursues a dark mission. After surviving Zoom’s traps, Barry, Donald, and Jay must face Gorilla Grodd guarding the way to Earth-2’s STAR Labs. In a desperate battle, they defeat Grodd, and Barry uses the Cosmic Treadmill to open a rift home. As the rift opens, Zoom attacks. Barry is pushed through, but Donald stays behind to buy him time. Zoom chases Barry to the edge of reality, where he reveals the truth: he was once Hunter Zolomon, the Flash of Earth-2. After losing everything to an unknown red bolt of lightning and surviving the Dark Speed Force and the Black Flash, Zolomon became obsessed. His only hope was to collect the speed of Flashes across the multiverse to stop the Red Bolt. Barry realizes the Red Bolt matches the one that killed his mother. Just then, the Red Bolt arrives, striking down Zolomon. Barry runs faster than ever to escape and return home. In the credits scene, Barry meets Dr. Ryan Choi at STAR Labs, asking if he can help him explore the multiverse. Later, Barry visits Iris West’s home, where he’s introduced to her nephew, Wally West.

Underworld Productions Marvel Cinematic Universe: The Setup Saga
Hi so I've just concluded the first saga of this marvel universe. Starting with Wolverine I all the way to Deadpool: Infinity this saga doesn't exactly have a huge overarching narrative. Mr. Sinister was the overall villain and both the Avengers and X-Men were apart of the Sinister Arch. But this was mostly a setup. The Setup Saga is to introduce this world, and is only the beginning.

Deadpool: Infinity
When Galactus arrives and destroys the Fox X-Men universe, Deadpool is forced to say goodbye to everyone and move to the Underworld Productions Marvel Cinematic Universe where he sets himself a new goal, steal the infinity stones and bring his universe back, but there's a catch: Thanos wants the stones as well...

Blue Beetle 🪲
Teenager Jaime Reyes discovers a mysterious scarab in an abandoned lot near his home in El Paso. The alien artifact fuses to his spine, granting him a powerful armored suit and advanced weaponry. Struggling to control it, Jaime quickly draws the attention of the Black Beetle, a ruthless villain from the Reach, the scarab’s creators, sent to retrieve or destroy it. Outmatched and overwhelmed, Jaime searches for answers and is directed to Ted Kord—the original Blue Beetle from the 1980s. Long retired and haunted by his past failures, Ted reluctantly agrees to help. As they train together, Jaime learns to work with the scarab rather than fight it, tapping into its full potential while holding onto his humanity. When Black Beetle attacks El Paso, threatening Jaime’s family, Ted suits up one last time. Together, the two Beetles face off against the alien threat in a high-stakes battle that tests Jaime’s will and Ted’s legacy. In the final moments, Jaime unlocks a new form, pushing the scarab to its limits and defeating Black Beetle with Ted’s help. With Ted passing the torch, Jaime embraces his new role as a hero. He’s not just a kid with alien tech—he’s the Blue Beetle.

The Uncanny X-Men
Alex Summers never wanted to be different. But when his mutant powers erupt, destroying part of his home, his terrified parents kick him out. Alone on the streets, unable to control the destructive energy inside him, Alex is approached by a mysterious figure—Mr. Sinister. Promising safety and purpose, Sinister takes Alex in, slowly gaining his trust while secretly planning to siphon his power using an enhanced particle accelerator. But Sinister’s actions don’t go unnoticed. Charles Xavier sends the X-Men—Cyclops, Iceman, Beast, Jean Grey, and their newest member, Warren Worthington III, aka Angel—to track Alex down. Cyclops is shaken when he realizes the mutant Sinister is manipulating is his own younger brother. The X-Men storm Sinister’s hidden facility as Alex, confused and enraged, prepares to enter the accelerator, thinking it will help him control his power. Xavier pleads with him telepathically, while Cyclops fights his way to his brother. Just as Sinister activates the machine, Alex hesitates—then turns his powers on Sinister, destroying the accelerator. The battle is fierce, but the X-Men prevail. Sinister escapes, wounded and furious. Alex, finally in control, breaks down in his brother’s arms. He’s not a monster—he’s an X-Man.