I am a fairly experienced operator on forums and other communities, and naturally part of that is working with spam. In this thread I'll get into specifics with how to deal with spam, including where this site is falling short. These options hinge on time, money, and manpower to execute, so I don't expect all this to happen or be considered immediately. I may have missed things based on my inexperience: I am an outsider peering in and I am not intimately familiar with other issues the forum may have. Food for thought to help administrators set some goals. I don't expect to turn up much after this but you can solicit my further input if desired.
Lets start with current measures:
Forum posting delay.
This reaction is crude, to be frank. The fact it only sets a timer and I could in theory spam after is not ideal. As a hypothetical spammer I can immediately upon registration create publicly reachable spam stories or profile information:
https://www.mycast.io/stories/a-story-of-mycast-and-100mg-of-kmora-jelly
https://www.mycast.io/profiles/197851/username/raidarr
As a new user I could have been spamming in this thread already without review or flagging just by being dormant a bit. This is the problem and at the heart of suggestions to come.
The second measure is 'hire more staff'.
Obviously easier said than done. Clearly at least one new moderator has showed up recently and I've heard there is more time for admin attention. My impression is that the new moderator was figuratively handed a gun and told 'go shoot spambots'. It's something but it is not definitive. The moderator seems unable to address lingering accounts which are not considered new. Sleepers and compromised old accounts are an infamous venue for spam. They seem to have few tools except for reactionary whack a mole and there doesn't seem to be much of a 'team' to coordinate with, following suggestions will consider how to empower them. But for one it is obvious the team structure needs to expand somewhat as this site is humble in size, but has attracted an audience.