Story added by the2ndmememan on August 2, 2019
Fire Emblem[a] is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Family Computer (Famicom), the series consists of fifteen main games and three spin-offs. Described by its creators as a "role-playing game simulation", the gameplay revolves around tactical movement of characters across grid-based environments, while incorporating a story and characters similar to traditional role-playing video games. A noted aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game should they be defeated. In the newer titles, from Fire Emblem: New Mystery of the Emblem onwards, players get the choice between Classic mode, where characters permanently die, or Casual mode, where fallen characters revive for the next battle. The series title refers to the "Fire Emblem", usually portrayed as a royal weapon or shield that represents the power of war and dragons, a recurring element in the series. Development of the first game began as a dōjin project by Shouzou Kaga and three other developers. Its success prompted the development of further titles in the series. Shouzou Kaga headed development of each entry until the release of Thracia 776. No games in the series were released outside of Japan until two characters, Marth and Roy, were included as playable characters in the 2001 fighting game Super Smash Bros. Melee. .
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